Archive for the ‘Game updates’ Category

Update: Added the ability to buy and sell items

Sunday, November 15th, 2009

Now, you are able to buy and sell items from your inventory screen.  I suggest that you don’t sell off too much, since crafting will eventually use some of the items you receive from defeating a creature (furs will be used for armor, teeth may be part of a weapon, etc.)

I’ve also made it so that creating cooked meats requires (and consumes) a stick.  If you run out of sticks, you can buy more from your inventory screen.

I’ve also been getting tons of blog comment spams.  So, I’ve locked down comments for right now.  If you want to get in touch with me, probably the best way is through the “Feedback” button on the game page.

Update: New quest and a pet to help you in battle

Wednesday, October 21st, 2009

I’ve added in a new quest for players level 4 and above.  You can get it at the Chieftan’s Cave.

When you complete this quest, you’ll receive a pet that will help you fight your opponents.  This fearsome creature is the crogubug, named in honor of Crogulo, who discovered a real bug in the game.

Update: New quest and lots of interface changes

Monday, October 12th, 2009

There’s a new quest for players who are at least level 4.  It’s available at the Trader’s Cave.

I’ve also made some changes to the interface.  Since last weekend, there’s been a nicer looking login screen.  Let me know what you think of it.

Here are the other changes:

- Display items remaining to complete quest on quest list screen (the most highly voted request)

- Quests are sorted by date received (descending)

- Added the ability to filter quest list (All, Completed, or Uncompleted)

- Display your character’s age (Stone, Bronze, Iron)

- Removed Strength, Wisdom, and Luck attributes (since I wasn’t doing anything with them anyway)

- Inventory items are sorted alphabetically

Update: New quest, ability to learn a skill, first crafting recipes, and ability to use a crafted item

Thursday, August 27th, 2009

This is a big update, and I think it all finally looks good.

If you are level 3, or higher, there is a new quest available from the Chieftan.  Completing this quest will gain you your first skill, fire-making.  That skill will let you do some simple crafting of cooked food.  You can eat the cooked food while in combat, and it will heal you.  While this is only one skill and crafted item, this update lays the foundation to add many more.

For the next week, I’m probably going to concentrate on some administration tools to make it easier to add creatures, items, quests, etc.  Although if there are any bugs, that will take a priority.

Have fun at the game.

Update: Updated level XP requirements, position of buttons, and new on quests

Tuesday, August 18th, 2009

Today’s update cleans up the interface a bit.  The “Attack” & “Run away” buttons now appear in one place, at the lower part of the screen.  I’ve also moved the “Level changed” text back up into the middle area of the screen.

The experience points required for levels is being updated.  Unfortunately, the old values were the lower ones used during testing, so your character is a higher level that it would be under the corrected numbers.  I’m leaving all the characters at their old levels, which means that it will take a bit of time until you see your next level.  If you want me to, leave a message here with your character name and I can correct your level and hit points to what they should be under the corrected values.

I’m still working on the skills functionality, and am getting close to completing it

There is also going to be someone creating quests for the game now.  She’s a friend of mine who used to be a tester at a big game company.  So, new quests should be coming soon.